The Grand Tournament

The Grand Tournament is one of the Wolphax quests in The Long Journey Home.

Description
The player has to ask for a "Tournament License" at a Wolphax starport. The "Tournament License" topic can be obtained by asking Wolphax knights about gossips. For an admission fee of 100 the player receives a Tournament License.

The Tournament
All contestants have special names and will automatically address the tournament, once approached. The player has the choice to kill them without penalties, or accept their surrenders. There are eleven contestants, of which the player will arbitrarily face five:
 * Squire Trelax


 * Knight Auroc


 * Knight Farr


 * El-Za Morach


 * El-Zia Jirash


 * Knight-Marshall Raleough


 * Knight Mandaley


 * Knight-Marshall Toriel


 * El-Za Charance


 * Knight Gavaine

They have five different characters, which because of the arbitrary choice do not all have to occur in a single seed: How to defeat the Wolphax Marshall ships:
 * Squire Dor
 * Fair: Asks whether the player wants to fight and gives him the opportunity to end the fight when almost dead.
 * Overambitious: Doesn't care whether the player wants to start the battle now or later and starts fighting immediately. Defeating him increases the Wolphax respect.
 * Afraid: Offers 200 and his surrender, if the player doesn't fight him. If the player fights him anyway, the respect will decrease.
 * Damaged: Has a weakened ship and asks to fight the player later after he repaired it. If the player decides to wait, the Wolphax respect increases, but the fight will be significantly more difficult.
 * Killer: When the player is almost dead, he will not accept the player's surrender.

Get as far away from the main ship as necessary to be out of reach and activate the shields. It's possible to prepare that before the conversation starts. When the fight starts fly away in a straight line and fire on the small ships, when they catch up. They do not respawn, so kill them first. Then head back and try to stay in front of the main ship to avoid the mighty broadsides. Keep the slow ship at a distance and make regular turns in front of the ship to make sure the shields can reload on the other side.

The contestants appear individually in inhabited systems. It's possible to just fly forth and back between two systems to meet them all. Afterwards the player has to show the Tournament license to a Wolphax starport, or gate (except the one, where he obtained it). If the player defeated all the contestants he is allowed to move on to the final battle against the champion El-Zia Demmara and receives the coordinates of the champion. Otherwise he receives a Tournament Participation Medal and the quest ends.

The champion round
In the star system there is a starport, in which the player can pick up a Symbol of Knighthood as a reward for reaching the final round. El-Zia Demmara has a Wolphax Marshall ship and can be defeated the same way as described above. Killing El-Zia Demmara decreases the Wolphax respect by 2 levels

To collect his reward, the player has to fly back to the starport and collect the Grand Tournament Trophy, approximately 1020, the Laser Array weapon and the "KNIGHTS TO REMEMBER" achievement. The Wolphax become friends.

If the player loses, he will receive approximately 720, a Wolphax Gate Pass, and the respect increases.